Benefits of The Ticket Store Game
The Ticket Store Game can be helpful in modifying behavior in all types of children.
In some cases, it is fun to play with your children just to give them an incentive to listen and respond better to mom and dad.
In some cases, it is a tool to help reinforce better behavior in children who just don’t pay attention all of the time.
In some cases, it is an approach to management of classroom behaviors that rewards children for displaying appropriate on-task behaviors during instructional times, and rewards children for appropriate behavior on important issues such as anti-bullying, community service and acts of kindness.
In some cases, children with A.D.D and A.D.H.D have really benefitted from use of the Ticket Store Game.
How Can the Game Help in the Classroom
The concept of using rewards for good behavior in the classroom has been around for a long time. The Good Behavior Game was first tested in 1969 and a number of research articles including those by Barrish, Saunders, & Wolf, 1969; Harris & Sherman, 1973; and Medland & Stachnik, 1972, have confirmed the Good Behavior Game as an effective tool in increasing the rate of on-task performance of good behavior while reducing the number of disruptions that occur in the classroom. The Ticket Store Game builds on the same core concepts of identifying tasks and rewarding children for performing those tasks and gives teachers a comprehensive system to stop bad behavior in school. You can find more information and step by step instructions on how the Good Behavior Game has been implemented in schools with great success at http://www.interventioncentral.org/behavioral-interventions/schoolwide-classroommgmt/good-behavior-game . You can use that same process and implement the Ticket Store Game behavior improvement system in your school and classroom and stop bad behavior in the classroom.
The Ticket Store Game is a good tool to help stop bad behavior and build good behavior habits by including important concepts of anti-bullying, community service, acts of kindness as well as important daily school tasks in to the game. These are excellent building blocks for good behavior and values to introduce to children ages 4, 5, 6, 7, 8, 9 and 10 in kindergarten, first grade, second grade, third grade, fourth grade, fifth grade and sixth grade. Plus the Ticket Store Game has fun features such as avatars for each child, a competition board that shows how each player is performing in the competition, the bonus board game, where Tickie the Mascot is moved around Tickieville to allow each child to earn bonus tickets by performing bonus tasks, individual banks for each child, and many no cost or low cost rewards to choose from. The Ticket Store Game is a great system for schools to use to promote good child behavior and to better manage classroom behavior.
How Can the Game Help with ADD/ADHD
What is A.D.D. and A.D.H.D.?
In short, A.D.D or Attention Deficit Disorder is most easily understood as being a variation on what many would consider to be normal patterns of behavior which impacts the degree to which children may be impulsive, able to be distracted and inattentive.
The most distinguished features of A.D.D are selective attention, the tendency for a child to be distracted, the tendency for a child to be impulsive and the tendency for a child to be hyperactive.
The last trait occurs in only some children and is associated with the term A.D.H.D. or Attention Deficit Hyperactivity Disorder.
Who is affected?
According to the National Institute of Mental Health, “A.D.H.D. is one of the most common (conditions) in children and adolescents, and affects an estimated 4.1% of youths ages 9 to 17 in a 6 month period.” The Numbers Count: Mental Disorders in America, 2001.
“The median age of onset of AD/HD is 7 years…” The Numbers Count: Mental Disorders in America, 2008.
The Journal of the American Medical Association (January 2001) and the Archives of Pediatrics and Adolescent Medicine (March 2002) cite Mayo Clinic Studies that use 7.5% as the percentage of affected children and adolescents.
The report of the U.S. Surgeon General on Mental Health (1999) states that between 3% to 5% of school age children have AD/HD.
Based upon the January 2001 General Accounting report stating that there are 46.6 million public school students, there would be between approximately 1.398 million (at 3%) to 2.330 million (at 5%) school age children with A.D.D. or A.D.H.D.
For more information and statistics regarding A.D.D. and A.D.H.D. see http://www.help4adhd.org/en/about/statistics .
If your child has A.D.D. or A.D.H.D., you are not alone.
How can The Ticket Store Game help?
There has been much written about tools and methods used to help children with A.D.D. or A.D.H.D. There are a number of books and web sites that offer helpful information about A.D.D. and A.D.H.D. Experts in the area of behavior modification have offered a number of behavior management strategies for use by families that have children with A.D.D. or A.D.H.D.
A wealth of information specific to A.D.D. and A.D.H.D. is available at Ask Dr. Sears.com at their web site http://www.askdrsears.com/html/10/t101000.asp http://www.askdrsears.com . Among the information contained at the site is a listing of 13 behavior management strategies for children with A.D.D.
As detailed in their article, the suggested methods include trying rewards, using tickets and tokens, and “catching your child being good” to create positive reinforcement.
Another popular information resource on the internet, About.com indicates on it’s site located at http://add.about.com/od/treatmentoptions/a/ADHDtreatment.htm that “Many people with A.D.H.D respond well to a reward system with clear consequences for behaviors.” The Ticket Store Game has that reward system!
The Ticket Store Game puts the tickets, the rewards cards and the opportunity all in one box for you to employ these suggested behavior improvement techniques with your child. The Ticket Store Game has been helpful to families whose children have A.D.D. or A.D.H.D. as well as many families who do not.
The game presents the opportunity for improvement and we have gotten great feed back about positive results from those who have used it! See what some people are saying Testimonials .
What other resources are available?
The Ticket Store Game is only one tool available to help in managing your child’s behavior. Here are some other references which may be helpful:
http://www.additudemag.com/ Online magazine featuring A.D.D. and A.D.H.D. issues.
http://www.childtherapytoys.com Online toy/game and other products store featuring products for children.
ADD 101, by Dr. David E. and Myra Sosin
Try it today!
The Ticket Store Game is a great interactive, results oriented means of improving your child’s behavior. Why not give it a try today!